Nov 21, 2010, 12:34 AM // 00:34
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#21
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Core Guru
Join Date: Feb 2007
Location: UK
Guild: Blinkie Ponie Armie [bpa]
Profession: R/
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Quote:
Originally Posted by -Makai-
At this point, what Anet really needs is more transparency. A simple "this is how we're changing Mysticism" would suffice.
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They don't need to tell us anything. They tell us a lot more than many game developers. Players should step away from the feeling of entitlement that pervades the forums.
As for hiring more people for the live team...well ANet have given the official line over on GWGuru2
http://www.guildwars2guru.com/forum/...&postcount=370
Quote:
But why couldn’t you just hire a whole new team you might ask. Well ArenaNet has already grown tremendously just to support the production of Guild Wars 2 and as anyone who has gone through such a thing can tell you, growing a company is never without it’s growing pains. We also have pretty high standards with respect to who we hire and we didn’t want to compromise those standards because throwing a lot of people at a project tends to result in either a delay or a worse product.
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Nov 21, 2010, 02:29 AM // 02:29
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#22
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Frost Gate Guardian
Join Date: Mar 2010
Location: Holland
Guild: Sexy Shinigami Misa [ちモメソ]
Profession: D/W
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I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.
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Nov 21, 2010, 06:13 PM // 18:13
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#23
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Krytan Explorer
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i think they want to bridge the gap between gw1 and gw2 in a timely manner. it's true that the number of skill updates is very low and it probably won't increase by much this year. however imo the general direction of the skill updates is right.
from a marketing perspective it would be most effective to show the most influential (the last) events in guild wars beyond very close to the release of gw2. i don't think they will show something of the past in gw2, because they haven't mentioned anything at all in this regard in the blog posts. basically drawing more people from the development process of gw2 to support gw1 more intensively won't help much, if that process is slowed down.
my guess is that we'll see some more people assigned to the live team, when gw2 is mostly completed. some people might argue it will be to late then, but i think the original playerbase is going to revisit gw1 from time to time, because gw2 and gw1 are pretty different.
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Nov 21, 2010, 08:11 PM // 20:11
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#24
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Hollygen
They don't need to tell us anything. They tell us a lot more than many game developers. Players should step away from the feeling of entitlement that pervades the forums.
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Blizzard's developers output information constantly about what they're doing and why they're doing it.
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Nov 21, 2010, 11:41 PM // 23:41
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#25
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by lemming
Blizzard's developers output information constantly about what they're doing and why they're doing it.
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It also has 28 times the workforce and a title that holds over 60% of the market.
We'd all love more communication, but it's not really worth making comparisons. Anet holds its cards close and doesn't talk until it feels ready to publish. I think that's a fair philosophy, even if it upsets some people.
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Nov 21, 2010, 11:59 PM // 23:59
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#26
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Xiaquin
It also has 28 times the workforce and a title that holds over 60% of the market.
We'd all love more communication, but it's not really worth making comparisons. Anet holds its cards close and doesn't talk until it feels ready to publish. I think that's a fair philosophy, even if it upsets some people.
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On the odd occasion that Anet is ready to publish, we get justifications like this:
Quote:
Mirror of Ice Elementalists have been a staple of pressure teams for a while because of their ability to add damage to strong utility hexes like Blurred Vision and Freezing Gust. By increasing the recharge to be in line with their attunement, we hope to provide slightly longer windows of decreased pressure for a successful strip.
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It's like the people writing developer updates don't play the game at all.
You're definitely right that it's not worth making comparisons - what Anet passes off as communications with the community is, for the most part, so outclassed by blue posts that it's not even worth mentioning.
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Nov 22, 2010, 12:23 AM // 00:23
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#27
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Ascalonian Squire
Join Date: Jun 2005
Location: United Kingdom
Profession: Me/
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Jesus people, stop moaning.
Quote:
Originally Posted by diabiosx
i agree having this little amount of update is almost as good as abandoning the game. way to tell us how u will treat gw2 after u take our money.
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Guild Wars has been out for over five years and to get the campaigns one would have probably paid around 80 dollars. That will last you for just over five months in WoW or EvE.
I think we've gotten our money's worth a few times over already.
Quote:
Originally Posted by X Dr Pepper X
Get to work ANet. Use the money I gave you to add some people onto the GW1 team.
/signed
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How much was that in the past six months? You should also take into account the additional costs of server maintainance & co.
Quote:
Originally Posted by Crimson Robes
I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.
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You realise you're saying this not ten days after the last skill update, right?
Yeah, I agree with you that some more people on GW would be nice. But I don't think it would be feasible. The people have spent most of what they were going to spend on GW already. It's unlikely that costumes alone every few months would supply enough income to support a bigger team. And the new content you're getting for free.
I personally can't ask for anything more.
/not signed
cc
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Nov 22, 2010, 02:47 AM // 02:47
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#28
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by Crimson Robes
I find it amusing how anet has stated they would continue to support gw1 after gw2 release and keep updating it etc etc. Seems to me they abandoned it already before gw2. And no i do not care for the wedding stuff (if i did, i would buy the sims and its one million expansion packs). I would like a skill update please.
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...you can't just say that they don't care and aren't supporting the game and have abandoned it because you personally do not like the stuff they have added. It's content that exists, there's no two ways to argue about it, and just because you don't like it doesn't mean you can pretend it doesn't exist and whine that there's nothing new being done.
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Nov 22, 2010, 06:39 AM // 06:39
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#29
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Skill balance updates require a lot of insight and testing. Hiring more people to the Live Team needs money and shifts ANet's focus from GW2.
Solution: TK. Make it bigger, reorganise, set better priorities, whatnot. No idea how many people are there and how do they work exactly, as most of info about them is super-secret, but getting n-teen skills updated after six months points out that something's wrong.
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Nov 22, 2010, 06:47 AM // 06:47
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#30
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Academy Page
Join Date: Jan 2006
Location: The Underworld
Guild: Unknown
Profession: N/R
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Quote:
Originally Posted by Hyperventilate
I mean, GW2 is probably all about done just fleshing it out and polishing up the pretty parts, prolly don't need the massive manpower anymore.
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Hahahaha. You were joking right?
Quote:
Originally Posted by drkn
I understand ANet can't simply hire people to work in the Live Team, keeping GW1 alive and kicking as it used to be (years ago...), mainly due to their budget limits, probably set by NCSoft itself. But what about the TK? I always had a feeling that the TK is a group of volunteers that get no payment and are independent from NCSoft, co-working with ANet itself. Why not increase the TK size, maybe divide it into subgroups focused on certain tweaks, balances and tests, so that GW1 can actually still get some love?
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The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.
Quote:
Originally Posted by Lanier
I agree completely, and Iv been saying this forever. They (NCsoft, anet, whoever is in charge of the allocation of labor) need to put some more people on GW1's team. The current ratio of people working on GW1 to people working on GW2 is just... rediculous.
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Do tell me, how many people should be working on creating minor content updates for GW1, and how many people should be working on an entirely new MMO that currently has production priority? Since you seem to be the expert.
Quote:
Originally Posted by diabiosx
i agree having this little amount of update is almost as good as abandoning the game. way to tell us how u will treat gw2 after u take our money.
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You do realise how much content and updates everyone has already received, without any monthly fee what so ever? Right? It seems odd to mention abandoning the game, right after new quests have been added, with no idea how much content is still to follow up on that.
Last edited by Mad Queen Malafide; Nov 22, 2010 at 06:56 AM // 06:56..
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Nov 22, 2010, 07:26 AM // 07:26
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#31
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Mad Queen Malafide
The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.
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Do you really think what PvP is getting right now constitutes "love?" The common perception by far is that credible PvPers in the Test Krewe are usually disregarded.
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Nov 22, 2010, 08:10 AM // 08:10
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#32
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by Mad Queen Malafide
The Test Krewe is already pretty big, and they provide plenty of love for GW1. Both for pvp and pve. There is testing constantly. What most people seem to want is more content and more updates, so what you really want is a full GW1 content team. That's simply not realistic.
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However , they're only doing updates on GvG and these aren't that good apparently . Heroes Ascent was the only other PvP arena that could still work ( it's right now kinda completly empty for month), and when you see some update such as : Jagged strike : not changed ; black mantis : nerfed ) you just wonder wtf ....
Anyway , /agree with ideas , but i don't think that they will change things that late in game and that close to gw2( they will just probably go on with costumes and usual GvG nerfs each months )
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Nov 22, 2010, 11:05 AM // 11:05
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#33
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Academy Page
Join Date: Jan 2006
Location: The Underworld
Guild: Unknown
Profession: N/R
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Quote:
Originally Posted by lemming
Do you really think what PvP is getting right now constitutes "love?" The common perception by far is that credible PvPers in the Test Krewe are usually disregarded.
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I do wonder what that perception is based on. The Test Krewe has a dedicated group devoted to just pvp, and pvp only. And I think the team listens to them very well. They would be fools not to. That's why they are onboard, are they not?
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Nov 22, 2010, 11:49 AM // 11:49
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#34
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Mad Queen Malafide
I do wonder what that perception is based on.
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People who are actually in Test Krewe.
Just look at the past few PvP skill balances if you think that their input is being used appropriately.
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Nov 22, 2010, 12:21 PM // 12:21
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#35
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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And I hear just the opposite from the PvE side, who constantly tell me that the Test Krewe must contain only PvP players. But the TK is not a solution to release quicker fixes. They are there to TEST, not solve/fix/implement skill updates, format changes, bugs, content.
I find it amazing that ArenaNet continues to support a five-year-old game as well as they are.
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Nov 22, 2010, 12:59 PM // 12:59
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#36
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Forge Runner
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
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Quote:
It seems odd to mention abandoning the game, right after new quests have been added, with no idea how much content is still to follow up on that.
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Throw us a bone then. Much of the whining could be cut by letting us know what - and when - is coming. While we know about WoC, it's placed 'somewhere in the mysterious future', same as the incoming wedding - and when people don't even have a prelim date to look for, they are more eager to complain.
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Nov 22, 2010, 01:07 PM // 13:07
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#37
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Come on, drkn. You know the stance ArenaNet takes on information and release dates. They give none until the update/fix/content is ready to go live. Let's not turn this into a GW2-style thread - full of complaints about no info.
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Nov 22, 2010, 01:20 PM // 13:20
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#38
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Krytan Explorer
Join Date: May 2006
Location: South America
Guild: Naked Stalkers of America[Nude]
Profession: W/
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/agree
Why not releasing some paid mini-content? like the bonus mission pack. When it comes to costumes, its a quick way to make money, but not everyone likes'em. But everyone likes more content and/or lore.
I believe theres still some profit opportunities in GW1.
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Nov 22, 2010, 01:21 PM // 13:21
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#39
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Academy Page
Join Date: Jan 2006
Location: The Underworld
Guild: Unknown
Profession: N/R
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Quote:
Originally Posted by drkn
Throw us a bone then. Much of the whining could be cut by letting us know what - and when - is coming. While we know about WoC, it's placed 'somewhere in the mysterious future', same as the incoming wedding - and when people don't even have a prelim date to look for, they are more eager to complain.
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Maybe people should just be less eager to whine? Be excited. You know there's more content coming, WiK and the new Keiran missions are a lot of fun, and the new costumes look great. Be positive for a change. There's every indication that the team still loves GW1 very much, and are dedicated to bring you fun and exciting new content for free. Would be nice if the players were thankful for a change. Merciful Grenth, that would be a Wind of Change for these forums I'd love to see.
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Nov 22, 2010, 03:07 PM // 15:07
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#40
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Jungle Guide
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I find myself not caring much anymore whether they update it. Maybe it was those 3 years off before we even got to GWB that made the games feel comatose to me... When we get an update it's like we wake it from that for a day or a little bit then it's right back in the coma.
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